Augmented Reality (AR) Gaming Market is Expected to Be Worth $284.93 Billion by 2023
The increase in online gaming population, advancements in video gaming industry, and innovations in IoT and gaming technologies are driving the AR gaming market growth. The leading technology segment — RFID — is expected to grow at a CAGR of 154.2% during the forecasted period.
Bangalore, India, June 7, 2017 (Newswire.com) - According to Infoholic Research, the augmented reality (AR) gaming market will experience significant growth during the forecast years due to the increased integration of AR into mobile devices, the growing mobile gaming market and increasing online gamers all over the world. The technology advancements in the video gaming industry will also contribute to the market growth and the global online gamers are expected to cross 3 billion by 2030. The AR gaming market is expected to grow at a CAGR of 152.7% during the forecast period 2017–2023 to touch an aggregate of $284.93 billion by 2023.
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"Currently, the AR gaming market will enable gamers to have an immersive gaming experience with the augmentation of digital information with real world environment. The market is an attractive space for technology providers, device manufacturers, and OEMs to expand their business in various regions. The technology segment holds enormous opportunities in the next 3-4 years due to increasing internet penetration and innovation in gaming, big data and IoT technologies."
Praveen Kumar S, Research Analyst at Infoholic Research
@ https://www.infoholicresearch.com/request-a-sample-report/?repid=5972
“Currently, AR gaming market will enable gamers to have an immersive gaming experience with the augmentation of digital information with real world environment. The market is an attractive space for technology providers, device manufacturers, and OEMs to expand their business in various regions. The technology segment holds enormous opportunities in the next 3–4 years due to increasing internet penetration and innovation in gaming, big data and IoT technologies.” – Praveen Kumar S, Research Analyst at Infoholic Research
The report is segmented by types, devices, technologies, technology adopters, and regions. The devices segment is playing a significant role in offering innovative, high-quality gaming devices to the gamers. In the ongoing connected world, gaming has become an essential part of an individual’s daily activities. Gaming adopters adopt AR gaming to lead a stress-free life and have an immersive gaming experience.
The gaming companies are trying to adopt innovative AR technologies in traditional gaming to offer an immersive gaming experience to the gamers. In line with this, major organizations are hugely spending on the innovations in both gaming devices and technology to offer attractive gaming devices and high-quality gaming services to their customers. The smartphones are having huge growth in the market due to the rise in mobile subscribers and availability of innovative mobile for less cost and the smartphones segment is growing at a CAGR of 150.9% during the forecast period.
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As per the technology analysis, RFID is expected to outperform and grow at a CAGR of 154.2% during the forecast period. The growing demand for implementation of IoT-based applications, increasing internet penetration, and demand for innovative chip design for smartphones and gadgets create significant opportunities for RFID. Motion tracking technology will play a major role driven by the increased popularity of location-based games such as Pokémon Go. A lot of small and medium technology providers are expected to enter the market within the next decade.
As per the technology adopters, innovators play a significant role in AR gaming market mainly due to the increase in interest from people for multiscreen video gaming. A lot of investments have been made for the advancements in gaming technologies by both large enterprises and SMEs. Early majority segment will have a prominent growth in the forecast period.
As per the region's study, the Americas are set to be the leading region for AR gaming market growth followed by APAC. In APAC, the market will improve due to the growing gaming population and government initiatives for the development of digital infrastructure. MEA is set to be the emerging region for AR gaming market growth. The rising investments from regional governments and crowdfunding for manufacturing, innovations in IoT technology, smart city projects and increasing urban population in the developing countries are expected to drive the market growth during the forecast period. APAC market is expected to grow at a CAGR of 152.9% during the forecast period.
The report aims to highlight key insights from providers and end-users. The report provides an in-depth analysis and forecast about the industry covering the following key features:
The report not only highlights users’ conundrums (challenges and barriers to adopting AR gaming), but also brings in their perspective on the AR gaming market
The market has been analyzed by taking into account the key regions — Americas, Europe, APAC, and MEA
The market is analyzed based on types, devices, technologies, technology adopters, and regions
The report analyzes the top 8 players in terms of market reach, business strategy, and business focus
Provides an in-depth analysis of the key business opportunities in each technology type
Competitive benchmarking analysis to optimize short-term and long-term strategy of the organizations
Stakeholders’ insights and key trends (current and future) of the market
Scope of the Report
The research report categorizes the “AR Gaming” market into the following segments and sub-segments:
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Types: Market Size and Analysis
Devices
Technologies
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Devices: Market Size and Analysis
Smartphones
HMDs
Smart Glasses
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Technologies: Market Analysis
RFID
GPS
Motion Tracking
Others
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Technology Adopters: Market Size and Analysis
Innovators
Early Adopters
Early Majority
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Regions: Market Size and Analysis
Americas
Europe
APAC
MEA
Press and Media Contacts
Bhaskar Jyoti Nath
Infoholic Research LLP
+91 8867685927, +91 8971243001
bhaskar@infoholicresearch.com
Source: https://www.infoholicresearch.com/ar-gaming-market-to-touch-284-