Clutchvr Aims to Change the Way People Learn to Drive

Malingo Studios announces a driving simulator designed for use with virtual reality headsets. The goal of the simulator is to help teach people how to drive, or how to drive better. A demo of the first course was made available today and covers basic maneuvering. The full version is slated to release in November 2015.

ClutchVR is a driving simulator that utilizes virtual reality (VR) headsets, such as the Oculus Rift, in order to provide a life-like training experience. The demo released today includes a basic maneuvering course, and the full release will include courses for parking, interstate driving, inclement weather conditions, and road hazards.

Each course will have customization options that allow the user to choose automatic or manual transmission, change the amount of traffic, or switch between day and night mode.  The expected release date for the full version is November 2015.

The demo is only Windows-compatible, however the full version will also be compatible with Mac computers.  The app works with or without the Oculus Rift, and can be used with a keyboard/mouse, an XBox controller, or the Logitech G27 steering wheel peripheral.

Malingo Studios is a virtual reality focused startup based out of Indianapolis, IN. The sole proprietor, Jonathan Gerber, has been a professional software developer for several years, and has designed, developed, and released dozens of apps and websites including Conversal, The Dissonant, Twids, and Beat Down's Battleground. In late 2014, Malingo Studios began focusing solely on virtual reality development.

Along with the demo, Malingo Studios is launching a Kickstarter campaign to assist in purchasing hi-resolution assets.  The campaign has a goal of $50,000, and runs through the end of March.

Website: http://www.malingostudios.com/clutchvr/index.html